Media Arts Training Centers

Programs / Creative Animation

Stop doodling.
Start animating.

In 12 weeks you learn 2D animation, motion graphics and 3D, then animate and cut your own showreel for industry directors. No experience needed.

No experience needed.

A student drawing at a computer
REC
Mar 30th, 2027Next class starts
Tue & Thu, 6–9pmSchedule, Mar 30th class
12 weeks, 108 hours4 courses, 24 classes, 12 labs
$8,925Or 3 × $2,975

Is this for you?

No experience needed. Pick the one that sounds like you.

Evenings, 6 to 9pm

I'm a college graduate

You have the degree. Now get the proof employers want. Twelve weeks of Tuesday and Thursday evenings. You finish with your own showreel for industry directors, a portfolio and a certificate of completion.

See start dates

High school graduates

I'm a high school graduate

You've doodled in a notebook or played with an animation app. Now learn the principles of animation, then build 2D, 3D and motion graphics work. You start from the basics.

Start your application

Four courses, 24 classes

Pick a course to see its six classes, and what you make in each.

Choose a course

Foundations of Animation

Develop fundamental animation principles, techniques, and software skills.

  1. Class 1

    Animation Principles

    Exploring the 12 principles of animation and their application.

    You makeAnimate a bouncing ball demonstrating key principles.

  2. Class 2

    Introduction to 2D Animation

    Learning traditional animation techniques and software (e.g., Toon Boom Harmony, Adobe Animate).

    You makeCreate a short 2D character animation.

  3. Class 3

    Storyboarding and Concept Art

    Developing visual narratives and character designs.

    You makeCreate a storyboard for a short animated film.

  4. Class 4

    Character Design and Development

    Designing appealing and expressive characters.

    You makeDesign a character sheet and model sheet.

  5. Class 5

    Animating with Sound

    Integrating sound effects and music into animations.

    You makeAdd sound to a previously created animation.

  6. Class 6

    2D Rigging and Puppeting

    Creating digital puppets for efficient animation.

    You makeRig a 2D character for animation.

3D Animation and Modeling

Learn 3D modeling, rigging, animation, and rendering techniques.

  1. Class 7

    Introduction to 3D Modeling

    Learning 3D modeling software (e.g., Blender, Maya).

    You makeModel a simple object in 3D.

  2. Class 8

    3D Texturing and Materials

    Applying textures and materials to 3D models.

    You makeTexture and shade a 3D model.

  3. Class 9

    3D Rigging and Animation

    Rigging 3D models for animation and creating keyframe animations.

    You makeAnimate a 3D character walking.

  4. Class 10

    3D Character Animation

    Advanced character animation techniques, including walk cycles, runs, and acting.

    You makeAnimate a short scene with a 3D character.

  5. Class 11

    3D Lighting and Rendering

    Setting up lighting and rendering scenes for final output.

    You makeRender a scene with appropriate lighting and shadows.

  6. Class 12

    3D Special Effects

    Creating visual effects for 3D animations.

    You makeAdd a special effect to a 3D animation.

Experimental Animation and Motion Graphics

Explore various experimental animation techniques and motion graphics principles.

  1. Class 13

    Stop-Motion Animation

    Creating animations using stop-motion techniques.

    You makeCreate a short stop-motion animation.

  2. Class 14

    Motion Graphics Design

    Designing engaging motion graphics for various media.

    You makeCreate a motion graphics sequence for a title sequence.

  3. Class 15

    Experimental Animation Techniques

    Exploring different animation styles and techniques.

    You makeCreate an experimental animation using a unique technique.

  4. Class 16

    Compositing and Visual Effects

    Combining different elements to create visual effects.

    You makeComposite different elements into a single scene.

  5. Class 17

    Animation for Web and Mobile

    Creating animations for web and mobile platforms.

    You makeCreate an animation for a website or mobile app.

  6. Class 18

    Data Visualization through Animation

    Animating data to create engaging visualizations.

    You makeAnimate a data visualization.

Animation Production and Portfolio Development

Develop professional skills in animation production, portfolio creation, and career planning.

  1. Class 19

    Animation Production Pipeline

    Understanding the animation production process.

    You makeCreate a production plan for a short animated film.

  2. Class 20

    Portfolio Development for Animators

    Creating a professional animation portfolio.

    You makeDevelop a professional online animation portfolio.

  3. Class 21

    The Business of Animation

    Understanding copyright, licensing, and contracts.

    You makeResearch and present on legal considerations for animators.

  4. Class 22

    Networking and Self-Promotion

    Building connections and promoting your work.

    You makeAttend a networking event or create a self-promotional video.

  5. Class 23

    Career Paths in Animation

    Exploring different career options in the animation industry.

    You makeResearch and present on different animation career paths.

  6. Class 24

    The Future of Animation

    Analyzing emerging trends in the animation industry.

    You makeGroup discussion and presentation on the future of animation.

What if I miss a class?Recordings and course material stay in your student portal, and labs give you extra time with an instructor.

What you'll make, and what you'll have

Four courses, from your first bouncing ball to an online portfolio.

What you'll make

  1. COURSE 12D animation, storyboarded and riggedA bouncing ball, a 2D character animation, a storyboard, a character sheet and a rigged 2D character.
  2. COURSE 2A rendered 3D character sceneModeled, textured, rigged, animated, lit and rendered, plus a 3D special effect.
  3. COURSE 3Experimental and motion graphics workStop-motion, a title sequence, a composite, an animation for web or mobile and an animated data visualization.
  4. COURSE 4A production plan and an online portfolioPlus research on copyright, licensing, contracts and career paths.

What you'll have at the end

  • A showreel for industry directorsCut from the work you make across the 12 weeks.
  • A portfolio and a certificate of completionPrograms are avocational, so this is a certificate, not a degree.
  • An animation kit that is yours to keepA director goes over exactly what's in it on your call.
  • An instructor who works in the industryJ. D. Smith is a senior animator on Marvel’s Midnight Suns.

The gear you keep

Yours when you graduate.

The animation kit you learn on is yours to keep. A director goes over exactly what's in it on your call, so you know before you enroll.

Dates and tuition

Two animation classes are on the calendar. The tuition is the same for every program.

Start dates
StartsEndsMeets
Mar 30th, 2027Jun 17th, 2027Tue & Thu, 6–9pm
Tuition
WhatPrice
Full creative Animation program4 courses, 24 classes, 12 labs$8,925
Payment planThree payments over the 12 weeks3 × $2,975
Single courseAny one of the four$2,975
What is the refund policy?Media Arts Training Centers offers a 100% pro rated refund for the classes you haven't attended, and you can pick up where you left off in a future cohort. Your director reviews what comes with the program during your enrollment consultation.
  1. Apply online

    Five minutes to apply.

  2. Talk to a director

    After you apply, you book a consultation with a director about your goals and schedule.

  3. Confirm your seat

    Sign your agreement and make your first payment.

  4. Start class

    Meet your class and your first instructor, live online.

Questions about animation

Do I need experience?

No. The program starts from the basics, and the only requirement is a short consultation with a director.

Do I need a parent's approval?

If you're under 18, a parent or guardian approves your enrollment.

Do I have to buy a computer or drawing tablet first?

No. The animation kit you learn on is yours to keep, and a director goes over exactly what's in it on your call.

What if I can't pay all at once?

You can pay in three installments of $2,975 over the 12 weeks.

Where do classes meet?

Classes are live online. Join from home or from a desk at any partner Venture X office.

Other programs

Every program is 4 courses over 12 weeks, at the same price.

The next animation class starts Mar 30th.

Seats are limited by the size of the room. Apply and we'll email you a link to book your consultation.